Jambo is always playing tricks on his friends. When he finds himself all alone in a robot city, he learns the value of good friends. He finds other animals there, and eventually uses his smart brain to find a way to return to the jungle with his friends.
Jambo's Encounter Workbook promotes basic creative writing by having the students express their imaginative ideas in simple sentences. Some words are provided to help them. It stresses the vocabulary of the storybook through crossword puzzles and word Bingo games.
Interest level: Suitable for students aged 7 to 10 years.
Each Storybook has 3 books:
Teachers Guide - Includes answers and background information for discussion. 15 pages including Glossary.
Student Workbook - encourages creative writing of short paragraphs by presenting the students with a scenario, brainstorming and providing related words. Word order and the use of adjectives are stressed. Vocabulary is reinforced through crossword puzzles and word Bingo games. 33 Pages.
Storybook - Can be used with a group or with individual students. Divided into chapters that are equivalent to one lesson. 31 Pages.
Features:
Immediate PDF Download after purchase
Print as many copies as required!
Use the Free trial version for 30 Days
Colorful games and activities can be laminated
Use over and over.
Thoroughly Tested in the Classroom
Complete package for the teacher
no preparation
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Jambo's Encounter With Robots ESL Storybook
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$14.99 |
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Table of Contents |
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| Lesson 1 |
In the Jungle |
1 |
| Lesson 2 |
Jambo's Tricks |
3 |
| Lesson 3 |
Jambo on the Run |
7 |
| Lesson 4 |
A Strange Awakening |
9 |
| Lesson 5 |
In the Robot City |
11 |
| Lesson 6 |
On the Run Again |
15 |
| Lesson 7 |
At the Robot Factory |
19 |
| Lesson 8 |
Jambo's Flight |
21 |
| Lesson 9 |
Jambo in the Zoo |
24 |
| Lesson 10 |
Escape! |
27 |
| Lesson 11 |
The Happy Parade Home |
29 |
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Glossary |
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